InfCam: Precise Camera Control Without Depth Estimation

InfCam Research | KAIST AI (Research Use)
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InfCam: Precise Camera Control Without Depth Estimation
A research team from KAIST AI just solved one of the most persistent problems in AI video generation: accurate camera control. Their system, InfCam, achieves precise camera movement without relying on depth estimation, eliminating a major source of artifacts and failures in existing approaches.
Released December 18, 2025, InfCam introduces infinite homography warping to encode 3D camera rotations directly in latent space. This architectural choice bypasses depth prediction entirely, resulting in camera accuracy improvements of approximately 25% compared to existing methods. For filmmakers working with AI video tools, this translates to reliable camera control that works across diverse footage types.
Lead researchers Min Jung Kim and Jeongho Kim published code on GitHub and model weights on HuggingFace, enabling immediate experimentation. The technical paper details how their approach outperforms both trajectory conditioned and reprojection based baselines on camera pose fidelity, visual quality, and real world generalization.
Licensing Status (Critical for Commercial Use):
Open Code: Publicly available on GitHub (no license file specified)
Open Weights: Available via HuggingFace (no license specified)
Commercial Use: UNDEFINED (absence of license creates legal uncertainty)
Research Use: Implicitly acceptable within academic norms
The licensing ambiguity requires attention. While code and weights are publicly accessible, no formal license grants modification, distribution, or commercial permissions. Filmmakers considering production use should contact the research team directly for licensing clarification.
The Core Problem InfCam Solves
InfCam demonstrating camera control on real world footage with pan and rotation movements
Camera control in AI video generation typically depends on depth estimation. The workflow seems logical: estimate depth from the input video, reproject frames along the target camera trajectory, then generate content for unprojected regions. This approach fails frequently because depth estimation introduces errors that propagate through the entire pipeline.
Depth prediction struggles with common cinematographic elements: reflective surfaces confuse depth sensors, transparent objects like glass or water produce unreliable estimates, fine details such as hair or foliage generate noisy depth maps, and atmospheric effects or fog create ambiguous depth signals. When depth estimation fails, the entire camera control system produces artifacts, warped geometry, and temporal inconsistencies.
Beyond technical failures, existing datasets limit what models can learn. Most training data contains conventional camera movements because that's what real footage typically includes. Filmmakers attempting unusual camera trajectories encounter poor results since models never trained on similar motion patterns. The combination of depth dependency and data limitations creates a double constraint on creative camera work.
InfCam addresses both issues simultaneously. The infinite homography approach eliminates depth dependency by encoding rotation geometrically rather than through prediction. A novel data augmentation pipeline generates diverse camera trajectories from existing synthetic datasets, expanding the model's exposure to unconventional movements. Together, these innovations enable robust camera control across footage types and trajectory complexity.
Technical Architecture: How Infinite Homography Works
The mathematical foundation of InfCam starts with a geometric insight: homography describes transformation between two views of a planar surface. Infinite homography extends this concept to the plane at infinity, capturing pure rotation without translation effects. By conditioning the video diffusion model on frames warped via infinite homography, InfCam provides noise free geometric information about camera rotation.
Traditional approaches attempt to learn both rotation and parallax simultaneously from depth reprojection. This joint learning problem proves difficult because errors in one component affect learning of the other. InfCam decomposes the problem: infinite homography handles rotation exactly, allowing the model to focus learning capacity solely on predicting residual parallax relative to the infinite plane.
Real world examples showing InfCam handling scenes with occlusions and complex geometry
The architecture builds on Wan2.1 as the base video generation model. Rather than retraining from scratch, InfCam freezes Wan2.1's pretrained weights to preserve learned video generation capabilities while adding camera controllability through newly introduced layers. This transfer learning approach reduces training costs and leverages Wan2.1's extensive pretraining on diverse video data.
A homography guided self attention layer forms the core of camera conditioning. This layer takes source frames, target frames, and warped latents as input, combined with camera embeddings that encode position and orientation. Per frame attention ensures temporal alignment across the sequence, maintaining consistency as the camera moves through the scene.
The warping module executes the actual geometric transformation. It applies infinite homography to input latents for rotation handling, then adds camera embeddings to account for translation components. This architectural separation between rotation and translation allows optimal processing of each geometric component without interference.
Camera embeddings encode both extrinsic parameters (position and orientation in 3D space) and intrinsic parameters (focal length and sensor characteristics). The embeddings inject this information at multiple points in the generation process, ensuring the diffusion model conditions strongly on the specified camera configuration throughout denoising steps.
Training Data Augmentation Strategy
Additional demonstrations showing consistent performance across scene types
Training camera control systems requires paired trajectory and video data, but existing datasets lack sufficient diversity. The MultiCamVideo dataset provides synthetic multi camera footage rendered in Unreal Engine 5, but original trajectories follow conventional patterns. The research team developed an augmentation pipeline that transforms this dataset into sequences with substantially more trajectory variation.
The augmentation process samples different initial camera poses and focal length configurations from the multi view source data. Rather than rendering new 3D scenes (computationally expensive and time intensive), the pipeline generates new viewing trajectories by recombining existing camera angles. This creates trajectory diversity without additional 3D rendering costs.
The resulting AugMCV dataset exposes the model to camera movements rarely seen in natural footage: rapid focal length changes, unconventional arc paths, combined rotation and translation patterns, extreme perspective shifts, and other movements that would be impractical or impossible with physical cameras. This expanded training distribution enables generalization to arbitrary filmmaker specified trajectories.
Augmentation also addresses focal length diversity. Real world datasets predominantly contain footage shot at standard focal lengths because those match human vision and practical lens availability. The augmentation pipeline synthesizes sequences at narrow, standard, and wide focal lengths, ensuring the model learns camera control across the full range filmmakers might specify.
Performance Evaluation and Benchmarks
The research team evaluated InfCam against existing baseline methods across multiple dimensions: camera pose accuracy, visual fidelity, temporal consistency, and generalization from synthetic training data to real world test footage.
Camera pose fidelity measurements show InfCam achieving approximately 25% lower error compared to reprojection based methods. This improvement stems directly from eliminating depth estimation, which introduces uncertainty that propagates through traditional pipelines. InfCam achieves sub pixel accuracy on camera position and sub degree accuracy on orientation across diverse test sequences.
Narrow field of view demonstration showing precise camera control on WebVid dataset
Visual quality metrics (PSNR for pixel accuracy, SSIM for structural similarity, LPIPS for perceptual quality) demonstrate InfCam producing fewer artifacts while better preserving scene details through camera movements. Temporal consistency metrics indicate smooth frame to frame transitions without the flickering or geometric jumping common in depth based approaches.
Critically, the model generalizes effectively from synthetic training data to real world footage. This synthetic to real transfer validates the approach for practical deployment rather than just benchmark performance. The infinite homography conditioning provides geometric structure that transfers across domain gaps between rendered and captured video.
Comparison against trajectory conditioned models like CameraCtrl shows InfCam handling novel trajectories more robustly. Trajectory conditioned approaches perform well on movements similar to training data but fail when encountering unusual camera paths. InfCam's decomposition of rotation and parallax enables better extrapolation beyond training distribution.
Comparison against other reprojection based methods like MotionCtrl and CamTrol highlights the depth elimination advantage. On scenes with challenging depth estimation (reflections, transparency, fine structures), InfCam maintains quality while baselines introduce artifacts. The performance gap widens as scene complexity increases, demonstrating robustness advantages.
Available Camera Trajectory Presets
Additional narrow field of view examples with various camera movements
The release includes ten preset camera trajectories following cinematography conventions. Each preset encodes a specific movement type that filmmakers commonly employ for particular narrative or aesthetic effects:
Preset 1: Pan Right – Horizontal rotation sweeping right, revealing scene elements progressively
Preset 2: Pan Left – Horizontal rotation sweeping left, providing lateral scene exploration
Preset 3: Tilt Up – Vertical rotation upward, often used for reveals or establishing scope
Preset 4: Tilt Down – Vertical rotation downward, grounding perspective or revealing ground elements
Preset 5: Zoom In – Forward translation with focal length adjustment, creating emphasis or intimacy
Preset 6: Zoom Out – Backward translation revealing context, establishing spatial relationships
Preset 7: Translate Up with Rotation – Vertical rise combined with rotation, crane style movements
Preset 8: Translate Down with Rotation – Vertical descent with rotation, descending crane shots
Preset 9: Arc Left with Rotation – Curved path moving left around subject, dimensional perspective
Preset 10: Arc Right with Rotation – Curved path moving right, orbiting camera effect
These presets cover standard cinematographic movements while allowing customization through the camera extrinsics JSON format. The format specifies position and orientation at each frame, enabling complete trajectory flexibility beyond presets. Filmmakers can define arbitrary paths by programming frame by frame camera parameters.
For production use, combining presets creates more complex movements. Start with a pan right, transition to zoom in, finish with arc left creates a compound camera move that would require sophisticated motion control equipment with physical cameras. InfCam executes these combinations through straightforward trajectory specification.
Technical Requirements and Setup
WebVid dataset results demonstrating camera trajectory fidelity across content types
Running InfCam requires substantial computational resources. Inference needs 48 GB of memory for the UniDepth component (used for intrinsic parameter estimation despite the depth free core architecture) plus 28 GB for the InfCam pipeline itself. Total system memory requirement of 76 GB restricts deployment to high end GPU hardware.
Recommended GPU configurations include NVIDIA A100 (80 GB), H100 (80 GB), or multiple connected GPUs with sufficient aggregate memory. Consumer GPUs like RTX 4090 (24 GB) lack sufficient memory for full inference. Cloud GPU instances from AWS (P4, P5), Google Cloud (A100, H100), or Azure (ND A100) provide necessary resources but add hourly costs.
The software environment requires CUDA 12.1 or later for GPU acceleration. Python 3.12 provides the runtime environment with specific package versions:
PyTorch with CUDA support for tensor operations
CuPy for GPU accelerated array processing
Transformers 4.46.2 for text encoding
ControlNet auxiliary 0.0.7 for conditioning
ImageIO with FFmpeg for video processing
Various utilities (einops, safetensors, protobuf, modelscope)
Setup involves three model downloads. The Wan2.1 base model downloads automatically via provided script. UniDepth v2 ViT L14 requires manual cloning from HuggingFace to the models directory. InfCam weights similarly require cloning from HuggingFace. Total model storage approaches 50 GB, requiring sufficient disk space.
Input specifications require videos with minimum 81 frames at 832x480 resolution. The system processes these through 20 diffusion steps by default, with configurable parameters for zoom factor (scale adjustment), random seed (generation variation), and inference steps (quality versus speed tradeoff).
A metadata CSV file accompanies video inputs, storing file paths and corresponding text captions. These captions condition the generation process, helping the model understand scene content. Caption quality and specificity impact results, making descriptive captions important for optimal output.
Licensing Ambiguity and Commercial Deployment
Critical Information for Production Use:
The InfCam release presents significant licensing uncertainty that affects commercial deployment decisions. Neither the GitHub repository nor HuggingFace model page includes license files or usage terms. This absence creates legal ambiguity around what uses are permitted.
Final demonstration showing camera control maintaining scene consistency throughout movements
Current Status Analysis:
Code Availability: Publicly accessible on GitHub but no LICENSE file present
Weights Availability: Publicly accessible on HuggingFace but no license specified
Modification Rights: Unclear without explicit license granting derivative work permissions
Distribution Rights: Undefined, no license authorizes redistribution
Commercial Use: No explicit permission granted, legal status uncertain
Research Use: Implicitly acceptable within academic research norms
Attribution Requirements: Unclear what attribution is legally required versus courteous
Under most legal frameworks, absence of a license means users technically lack permission for modification, distribution, or commercial use. Copyright law in most jurisdictions grants exclusive rights to creators by default. Public availability does not equal permission for all uses.
Practical Implications:
For research and education, the public release likely permits experimentation, learning, and academic study. Academic norms around published research suggest these uses align with author intent. Citation of the paper and acknowledgment of the research team represents appropriate academic practice.
For commercial production, the lack of explicit license creates risk. Companies deploying InfCam in revenue generating workflows operate in legal gray area. Potential issues include: intellectual property disputes if authors later assert rights, downstream liability if output is commercialized without permission, inability to defend usage rights if challenged, and uncertain status for venture funding or acquisition due diligence.
Recommended Actions:
Filmmakers or studios considering InfCam for commercial projects should take proactive steps:
Contact Research Team: Email authors directly requesting licensing clarification. Academic researchers often grant permissions readily when asked. Author contact information appears in the paper.
Document Communications: Maintain written records of licensing discussions. Email exchanges establish paper trail for permission documentation.
Consider Alternatives: Evaluate other camera control methods with explicit licenses if commercial rights matter urgently. Some open source projects provide clear MIT or Apache licensing.
Monitor Repository: Watch GitHub for license file additions. Research teams sometimes add licenses post release after community requests.
Consult Legal Counsel: For high stakes commercial use, legal review of risks and options provides professional guidance beyond technical assessment.
The research team can be reached through GitHub issues, academic email addresses in the paper, or through KAIST AI institutional contacts. Most researchers appreciate professional inquiries about licensing and respond constructively to legitimate commercial interest.
Comparison to Existing Camera Control Methods
InfCam competes with two primary categories of existing camera control systems: trajectory conditioned models and reprojection based approaches. Understanding these alternatives clarifies InfCam's specific advantages.
Trajectory Conditioned Models:
Systems like CameraCtrl train directly on camera annotated datasets, learning to generate video following specified trajectories through supervised learning. The model observes many examples of camera movement paired with resulting video, learning the visual patterns associated with different camera motions.
Advantages of trajectory conditioning include no need for depth estimation, end to end training simplifies architecture, and strong performance on movements similar to training data. Disadvantages include poor generalization to novel trajectories, requirements for expensive camera annotated training datasets, and inability to handle unusual or creative camera paths not represented in training.
Reprojection Based Approaches:
Methods like MotionCtrl and CamTrol estimate depth from input video, reproject frames along target trajectories using estimated geometry, then generate content for unprojected regions through inpainting or generation. This approach offers flexibility since trajectory handling doesn't require specific training.
Advantages include handling arbitrary trajectories without trajectory specific training, leveraging existing video generation models, and intuitive geometric foundation. Disadvantages include heavy dependence on depth estimation quality, error propagation through reprojection pipeline, and failure modes on challenging scenes (reflections, transparency, fine details).
InfCam's Positioning:
InfCam combines advantages from both categories while mitigating their weaknesses. Like trajectory conditioned models, it learns camera control through training but uses augmented data to handle diverse trajectories. Like reprojection methods, it uses geometric reasoning but replaces depth estimation with infinite homography for noise free conditioning.
Quantitative comparisons show InfCam outperforming both categories. Against trajectory conditioned baselines, InfCam generalizes better to novel camera paths. Against reprojection baselines, InfCam maintains quality on scenes where depth estimation fails. The performance advantages grow larger as trajectory complexity and scene difficulty increase.
Practical Applications for Filmmakers
Precise camera control in AI video generation enables several production use cases previously impractical or prohibitively expensive:
Previsualization for Complex Shots:
Directors can generate low cost previsualization of expensive camera setups before committing to full production. Test crane shots, steadicam moves, or aerial perspectives virtually to refine blocking and timing before scheduling crew and equipment. This reduces on set improvisation and expensive reshoots.
Impossible Camera Movements:
Create perspectives physically impossible with real cameras: pass through solid objects, maintain impossible stability during extreme motion, execute perfectly smooth movements in constrained spaces, or combine movements requiring incompatible rigs. AI camera control removes physical constraints.
Post Production Camera Adjustment:
Adjust camera angles and movement in existing footage during editorial rather than requiring reshoots. Change framing to improve composition, add camera motion to static shots, or remove unwanted camera shake while preserving intentional movement. This flexibility extends creative options beyond initial capture.
B Roll and Establishing Shot Generation:
Generate additional coverage angles and establishing shots from existing footage. A single camera angle can spawn multiple perspectives, providing editorial options without additional shooting. Particularly valuable for documentary work where reshooting proves difficult or impossible.
Hybrid Production Workflows:
Combine traditionally shot foreground elements with AI generated camera moves for backgrounds and extensions. Shoot actors on simple sets, then generate elaborate camera movements through AI generated environments. This hybrid approach balances performance quality with production efficiency.
Rapid Creative Iteration:
Test multiple camera approaches quickly during development. Directors can explore ten different camera movements in the time traditional previsualization allows for one. This accelerated iteration supports creative exploration and refinement before committing resources.
The depth free architecture particularly benefits scenes with elements challenging for traditional depth estimation: glass windows and transparent objects, water surfaces and atmospheric effects, reflective materials and mirrors, fine hair and particle effects, fog and volumetric lighting. These commonly appear in professional cinematography but break depth based camera control.
Technical Limitations and Constraints
Despite improvements over existing methods, InfCam faces practical limitations affecting production deployment:
Computational Requirements:
The 76 GB memory requirement restricts deployment to high end GPU infrastructure. Most filmmakers lack local hardware meeting these specifications, necessitating cloud compute with associated per hour costs. Inference time for single sequences ranges from minutes to hours depending on hardware specifications and sequence length.
Frame Count Constraints:
Requiring minimum 81 frames limits flexibility. The model trained on this specific window length, creating dependency on that temporal extent. Processing longer videos requires splitting into overlapping chunks with potential discontinuity at boundaries. Shorter sequences may need padding or different approaches.
Resolution Limitations:
Training at 832x480 resolution falls below professional standards. While higher resolutions may work (latent space operations typically scale), inference time and memory requirements increase substantially. 4K processing remains impractical with current implementation.
Temporal Consistency:
Extended sequences may accumulate small errors over time. The 81 frame window helps maintain consistency within segments but doesn't guarantee perfect continuity across very long videos. Temporal drift becomes more pronounced with complex camera movements over hundreds of frames.
Caption Dependency:
The system requires text captions describing scene content for proper conditioning. Caption quality and specificity directly impact generation quality. Preparing accurate, descriptive captions adds metadata work to production pipelines. Vague or inaccurate captions produce suboptimal results.
No Real Time Operation:
Inference time prohibits real time or interactive use. Processing sequences takes minutes even on high end hardware, preventing iterative refinement workflows where directors adjust and immediately preview results. This latency affects creative flow.
No Training Code Yet:
While inference code is available, training code remains unreleased. This prevents fine tuning on custom datasets, adapting to specific visual styles, or optimizing for particular use cases. The team indicates training code will release in future updates.
These limitations represent current implementation constraints rather than fundamental approach failures. Future work can address computational efficiency, extend temporal consistency, and scale to production resolutions.
Future Research Directions
The InfCam paper identifies several promising extensions for ongoing research:
Extended Temporal Horizons:
Current 81 frame limitation restricts applicability to short sequences. Developing methods for maintaining consistency across hundreds or thousands of frames would enable feature length content generation. This requires addressing temporal drift accumulation and maintaining geometric coherence over extended periods.
Higher Resolution Support:
Scaling to HD (1920x1080), 4K (3840x2160), and beyond requires architectural modifications to handle increased computational load. Hierarchical processing, attention optimization, and efficient memory management could enable professional resolution output while maintaining inference feasibility.
Real Time Performance:
Achieving interactive frame rates would transform creative workflows. Model compression through quantization or pruning, efficient attention mechanisms, specialized hardware acceleration, and architectural simplifications could reduce inference time from minutes to seconds or frames per second.
Fine Grained Control:
Beyond trajectory specification, adding controls for depth of field, motion blur, lens distortion, and other optical characteristics would match traditional cinematography toolsets. Filmmakers could specify not just where the camera moves but how the lens renders the scene.
Multi Camera Coordination:
Extending to simultaneous control of multiple virtual cameras enables coverage shooting workflows. Generate master shot, medium shots, and close ups from single source, providing editorial options familiar to traditional film production. This requires coordinated multi view consistency.
Optical Flow Integration:
Incorporating explicit optical flow modeling could improve temporal consistency and motion handling. Current approach implicitly learns motion through diffusion process, but explicit flow guidance might reduce artifacts and improve coherence.
Style Transfer and Conditioning:
Adding controls for visual style, lighting conditions, or artistic treatment would expand creative possibilities. Filmmakers could specify camera movement while also defining aesthetic characteristics of the generated video.
The infinite homography foundation provides solid basis for these extensions. The core insight of separating rotation from parallax estimation should apply across improvements, offering a principled framework for camera control research.
Research Team and Acknowledgments
InfCam development credits Min Jung Kim and Jeongho Kim as equal contribution first authors, with additional contributions from Hoiyeong Jin, Junha Hyung, and Jaegul Choo. The team affiliates with KAIST AI, a leading research institution in South Korea focused on artificial intelligence and machine learning.
The work builds on several foundational projects acknowledged by the research team:
ReCamMaster provided camera trajectory concepts and multi camera synchronized dataset rendered in Unreal Engine 5. This dataset enables training on diverse camera movements with ground truth camera parameters.
Wan2.1 serves as base video generation model. This comprehensive open video foundation model provides strong video generation capabilities that InfCam extends with camera control.
UniDepthV2 enables monocular metric depth estimation used for intrinsic parameter calculation. While InfCam eliminates depth dependency for core operation, depth estimation helps determine focal length and sensor parameters.
These acknowledgments illustrate how research progresses incrementally, building on prior work from multiple teams. Successful innovations typically combine insights from various sources into novel configurations that advance capabilities beyond previous state of the art.
The open release of code and weights continues this tradition of research sharing. By making InfCam publicly available, the team enables other researchers and practitioners to build upon their work, accelerating progress across the field.
Implementation in Production Pipelines
Studios considering InfCam integration into production workflows face several architectural and operational considerations:
Deployment Infrastructure:
Cloud versus local deployment involves tradeoffs. Local deployment requires capital expenditure on high end GPUs but eliminates ongoing cloud costs and data transfer concerns. Cloud deployment (AWS, Google Cloud, Azure) provides flexible scaling and eliminates hardware management but adds per hour costs and network dependency.
Hybrid approaches may prove optimal: local deployment for development and testing, cloud burst for production rendering. This balances cost efficiency with resource availability during peak demand periods.
Batch Processing Strategies:
Non real time operation suits batch rendering workflows. Studios can queue camera control requests for overnight or off hours processing, maximizing hardware utilization during periods when interactive use isn't required. Proper queueing systems and monitoring ensure efficient resource use.
Integration with existing render farm infrastructure allows InfCam to leverage established batch processing systems. Treating camera control as another render task type simplifies workflow integration and resource management.
Quality Control Integration:
Automated quality checks should verify camera pose accuracy, temporal consistency, and artifact detection before passing results to editorial. While InfCam produces high quality results on average, occasional failures require human review. Implementing systematic quality gates prevents problematic content from reaching production.
Metrics to monitor include camera pose error (difference between specified and achieved trajectory), temporal consistency scores, perceptual quality measurements, and artifact detection through anomaly scoring. Thresholds trigger human review when quality concerns arise.
Version Control and Reproducibility:
Maintaining detailed parameter records (seeds, zoom factors, trajectory specifications, caption text) enables result reproduction and systematic iteration. Studios should implement rigorous tracking of what settings produced which results.
Integrating with version control systems (Git for parameters, DVC for model versions) and asset management systems ensures reproducibility and facilitates collaboration across team members working on same projects.
Rights and Legal Management:
The licensing ambiguity requires addressing before commercial use. Legal teams should review research licenses, contact authors for clarification, document obtained permissions, and establish clear usage policies. This protects against future disputes and ensures compliance.
For client work, contractual language should address AI generated content rights, specify what tools were used, and clarify ownership and usage rights. Clients increasingly request transparency about AI usage in deliverables.
Hybrid Rendering Approaches:
Combining InfCam camera control with traditional rendering for hero elements balances efficiency with quality requirements. Generate camera movements and environments with AI, composite traditionally rendered foreground objects or characters. This hybrid strategy leverages strengths of both approaches.
Establishing clear criteria for what renders via AI versus traditional methods helps teams make consistent decisions. Factors include quality requirements, creative control needs, budget constraints, and schedule pressures.
Community Response and Development
The research paper released December 18, 2025, with code and weights following December 19. Community response has been positive, with GitHub activity indicating strong interest from AI filmmaking practitioners and researchers.
The HuggingFace paper discussion shows 25 upvotes currently, with technical questions and implementation tips from early adopters. These community resources help troubleshoot common setup issues and share optimization strategies discovered through experimentation.
The team indicates future releases will include training code, enabling community fine tuning on custom datasets or specific camera control patterns. This openness to community development suggests InfCam may evolve beyond initial research release through collaborative improvement.
For filmmakers interested in contributing to development or reporting issues, the GitHub repository provides primary communication channel. The team actively monitors issues and pull requests, though response times depend on research commitments and academic schedules.
As the AI filmmaking community experiments with InfCam, workflow patterns, prompt strategies, and integration approaches will emerge through shared knowledge. Early adoption provides opportunity to shape how these tools develop and influence next generation camera control research.
Community contributions might include: optimized inference implementations with lower memory requirements, integration scripts for popular video editing software, preset camera trajectories for specific cinematographic styles, training scripts for fine tuning on custom footage, and documentation improvements for easier setup.
Conclusion
InfCam represents meaningful progress in AI video camera control, moving beyond depth estimation dependencies to achieve more reliable results. The infinite homography approach offers filmmakers a tool that works when reprojection methods fail, expanding creative possibilities for AI generated content.
Technical innovations (depth free conditioning, augmented training data, decomposed rotation and parallax learning) combine to produce camera control exceeding existing methods on accuracy and visual quality. The 25% improvement in camera pose fidelity translates to noticeably better results for demanding cinematographic work.
Practical deployment faces challenges: computational requirements limit accessibility, licensing ambiguity affects commercial use, and resolution constraints require addressing for professional production. These represent solvable engineering problems rather than fundamental approach limitations.
For filmmakers tracking AI video generation progress, InfCam demonstrates continued improvement toward professional requirements. Combined with advances in generation quality, temporal consistency, and duration, the pieces converge toward AI video tools that integrate naturally into production workflows.
The gap between research demonstrations and production ready tools remains, but releases like InfCam narrow it. Each incremental improvement in specific capabilities (camera control, consistency, resolution, style) compounds into systems approaching the flexibility and quality filmmakers require for professional work.
Camera control fundamentally enables cinematic storytelling. Precise perspective and movement convey meaning, guide attention, and create emotional impact. InfCam brings AI video generation closer to giving filmmakers the camera as creative instrument rather than technical limitation.
As licensing clarifies and implementation optimizes, InfCam's approach may become foundation for production camera control systems. The infinite homography insight provides principled framework that future work can extend and refine toward increasing sophistication and capability.
Resources and Further Reading
Official Project Materials:
Project Page: https://emjay73.github.io/InfCam/
Research Paper: https://arxiv.org/abs/2512.17040
GitHub Repository: https://github.com/emjay73/InfCam
HuggingFace Model: https://huggingface.co/emjay73/InfCam
HuggingFace Discussion: https://huggingface.co/papers/2512.17040
Required Model Dependencies:
Wan2.1 Base Model (automated download via provided script)
UniDepth v2 ViT L14: https://huggingface.co/lpiccinelli/unidepth-v2-vitl14
InfCam Trained Weights: https://huggingface.co/emjay73/InfCam/tree/main
Research Team Contact:
For licensing inquiries, technical questions, or collaboration discussions, contact the authors through GitHub issues or academic email addresses listed in the paper. KAIST AI institutional website provides additional contact information.
Related Research:
The paper references several related works on camera control, video diffusion models, and novel view synthesis. ArXiv and Google Scholar searches for "camera control video generation" identify recent progress in this rapidly evolving field.
For filmmakers seeking comprehensive AI video tools with evolving camera control capabilities, explore AI FILMS Studio's platform offering access to multiple video generation models as new research like InfCam matures toward production readiness.


