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Wan2.2-Animate | Character animation and replacement

September 23, 2025
Updated: September 15, 2026
Wan2.2-Animate | Character animation and replacement

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Wan2.2-Animate | Character animation and replacement

Studio availability. Wan2.2-Animate is not available in AI FILMS Studio. This article covers a public research release. To animate characters from a driving video in the Studio, see the motion control page.

Wan2.2-Animate is the Wan2.2 release's unified model for character animation and replacement. It is built to reproduce whole-body motion and facial expression faithfully.

What it does

You provide a source video and a target character image. The model outputs either:

  • an animated version of the target character driven by the source actor, or
  • a replacement that maps the source actor onto the target character image.

Modes: animation or replacement.

Availability and license

The Animate-14B weights and inference code are published on Hugging Face and GitHub. The published model card and repo list Apache-2.0 as the license. Review the model card and repo before using outputs commercially. Model checkpoints, example scripts, and a demo Space are available for testing.

Quality and targets

Wan2.2-Animate supports 480p and 720p workflows and targets cinematic-level aesthetics and improved motion generalization compared to earlier versions. Preprocessing of source footage is required for best results. Single-GPU inference is possible for smaller jobs, but multi-GPU setups are recommended for faster throughput and higher-res pipelines.

System notes and workflow tips

  • Expect preprocessing steps to clean and align source footage.
  • For production, use multi-GPU or server-grade hardware for throughput.
  • Follow the repo quick start to run the Space locally or to reproduce demos.
  • Use the model card and examples to tune frame rates, face landmarks, and blending settings.

Why this matters for AI FILMS

Wan2.2-Animate lets creators replace actors with stylized characters or animate concept characters from performance footage. That speeds casting experiments, previsualization, and character-driven shorts while preserving realistic motion and expression. For post-production editing on Wan2.2-based footage, Kiwi-Edit uses the same Wan2.2-TI2V-5B foundation to apply style transfers, object removal, background replacement, and reference-guided edits with an MIT license. For scene motion control and camera choreography, see Wan-Move's point level trajectory guidance. For VFX compositing workflows that need transparent foreground elements, Wan Alpha outputs native RGBA video.